I found this while I was cleaning my pc.
I made this guide about ac_desert3 a long time ago and thought that I could share it with you.
All the jumps, nade spots and camping spots are in here but if you miss one say it me and I will add it.
If there is a picture near the wrong text tell me as well.
Hope you can learn from it!
Welcome to my ac_desert3 guide. It's one of the most played maps for inters, clan matches and tournaments. This guide contains: a intro after that we will go on with the jumps in the map. than we are going to watch to some camping spots. and last but not least we're going to see some nice nade tricks. This guide won't say you that you MUST do that and you MUST do that. no, it gives more knowledge about ac_desert3 which you CAN use.
The map, routes and pickups
I will start with a short intro about the map, just to give you the idea about distances and other stuff. As you can see the map has 2 main routes and a middle. The first way is called long cause it's more open, I marked "long" in the blue lines. Also it's slower to reach the enemy base than "short". you can get from the flag to the other flag in 13 seconds without using rifle sprint (but using strafe running) in 10 seconds with the Assault Rifle and in 11 seconds with the SMG. For the other side that's called short you have a shorter time of flagging: 9.5 seconds without using rifle sprint but strafe running, in 6 seconds with the Assault Rifle and in 8 seconds with the SMG. These times aren't perfect but they give you a idea of how big this map is and how fast you need to be. The last area is the middle. the middle connects "Short" and "Long" together. It's easy to switch from sides and there are some nice pickups like the akimbo, health and nades.
On this screenshot you can see all the pickups in the map: the big black arrow in the middle is the akimbo. There is only one akimbo in the map. the akimbo make a loud and unique sound, so if you hear it watch on your minimap/map overview to see or one of your teammates picked it or it was a enemy so you know where he is! the green arrows are the health packs. there are 5 health packs on the map and as you can see 2 of them are really close to CLA base. the other 2 are close to RVSF base. the last one is in the "middle" of the field near the akimbo. There are 3 nades in the map marked with the yellow arrows. There are two kevlar vests in the map. they are marked with the pink arrows. The first one is on the side "short" and closer to CLA base than RVSF (so a little advantage). the other one is on the other side "long". that one is around the middle of "long" but still a little bit closer to CLA than RVSF. The red arrows are helmets. there is one in both bases. the last arrows are white and they mark the ammo in the map. You need to know every single pickup. where they are, what is the best route to it and how you can go on to the next pickup. If you know the pickups you can start making paths. they are also called routes. I gave two examples in the picture about the map layout. they are fast routes just to get to the enemy base. Make your own paths and master them!
A easy jump in rsvf base. This jump allows you to jump from the box with the helmet to the door to the platform/bridge. You can do the jump without hax but that's quite hard so I prefer the hax there, you can also do a normal jump with some fire of your gun! but watch out for the place where the blue X is. If you don't jump on the left side of the box you will bump your head against the roof.
2 jumps in rsvf base, they end both on the same end point, but the blue one is harder and quicker. The red one is a jump where you need to do a crouched jump from the red number "1" to the red number "2". you can also shoot below you. when you are on the lockers you can jump to the doors, that's no special jump! 1 note: you need to jump from the little higher area where the flag is on or you won't reach the first jump (from "1" to "2"). the other jump is straight to the doors and faster! you can do it on 2 ways. the first one is a rifle jump with the Assault Riffle, you can't reach it with the SMG! you shoot below you while you're crouching in the air. the other way to do it is a hax jump, after some training it's not the hardest jump in the world but still not easy, the only way to master this jump is the same as the others: a lot of practice! also the same note here you need to jump from the higher area where the flag is standing or you will fail your jump and you wasted a lot of time, but if you failed or just missed the platform you can use hax and a rifle jump with the Assault Rifle or the SMG so you won't need the little platform.
Probably the most famous hax jump in AssaultCube, it's a easy hax jump (not if you're a total noob in hax jumps) which allows you to make a quicker path to RVSF base. you can also do the jump with the Assault Riffle and SMG. Try to train this jump first before you start with the harder ones, Cause it's a easy one and a very usefull one!
This is on the middle field of desert3, this jump allows you to get up there fast or just for the ammo, it's faster than go to the fence door and than the stairs up to the ammo! you can do this jump with a hax (which is not easy to master) and with the Assault Riffle.
A lovely jump in the side "long". it allowes you to take the armor and get up fast, or you come from the area with the ammo and wanna go to CLA base very fast. The first one which is marked in red is probably the best one cause the times you reach it when you trained it a lot is 7/10. when you train more this number is higher of course. you do a giant hax jump while you're rifle sprinting (can with every gun! but it's easy with the SMG and Assault Rifle of course). you will land on the number "2" and if you're in a hurry you can go on rifle sprinting, and you're in notime in CLA base! the second one is more a second option. if you failed the first one or the armor isn't there. you make a edge jump on the lowest box and you go up fast as well. The third one is a rare jump, you have nearby never a situation like this. If you bump your head against the roof between the green number "1" and "2" you will make a double jump (hax does the same but without roof). and if you're rifle sprinting (still don't matter which gun you're using but Assault Riffle and SMG are easier than the rest). You can use 3 different ways to do it faster!
This are 2 jumps to get in RVSF base, the red one is a edge jump, you use the barrel for the edge jump after you made the edge you need to crouch in the air to reach the jump and go in the window cause that is too small to stand! the second jump is harder to master and but it give you some time advantage cause you don't need to crouch (you need to crouch by the window if you do the first jump).You hax on the blue number "1" and than use the Assault Rifle or the SMG (but that needs some practice) to reach the platform/bridge.
These 3 jumps are to get to the nade or a safe "camping" spot near RVSF base. the first one is showed in the red numbers, you use the barrel to make a edge jump, you don't need to use a gun but you need to crouch in the air! the other 2 jumps marked in blue and green are hax jumps, they are as good as the same: only the place is different. just hax and you won't need a gun. you can also reach them by using the Assault Rifle and crouching. using the SMG is also a option.
A very good camping spot very close to CLA base. you can use two ways to get on the lockers, the first one in red is a hax jump, you don't need to shoot with your gun only haxing and crouching is enough but you can do it with the Assault Rifle as well. the other one is easier. you will jump on the box and than with a crouch jump on the locker, the same for this one you don't need to use your gun.
Go on to part 2